Armours

Overview:

 * Armours are a piece of wear that provides defence for its user when equipped. Usually the more expensive an armour costs the more defence it provides for the user. Exceptions like the Mithril Armour. Which trades close combat defence for speed and increased range defence.

Armors:
Legend:
 * Although as more expensive armour are often superior compared to their previous counterparts. The below lists positives and negatives of armour only depict that the changes are small. For example, when when Mithril armour has slightly increased ranged defence as its perk. It would still have less ranged defence then that of a Obsidian Armour.
 * + = buff (Green)
 * - = decrease (Red)
 * TBA = To be announced (Blue)
 * N/A = Not available (Grey)

NOTE: Currently specific numerical values for armour are not out yet. they may be added soon.

Trivia:

 * Some Armours have the Founder perk applied to them. In which case the above graph does not apply.